Command Damage Impact Frames Escape Command Frames after throw is escaped
1+3 35 12 1 -3
2+4 35 12 2 -6
f+1+3 35 15 1
-3
f+2+4 35 15 2 -6
Any throw on opponent's left side 40 Varies with throw command 1 -3
Any throw on opponent's right side 40 Varies with throw command 2 -3
df,df+2+4 10 (30 with W!) 12 1+2 0 (Wang back turned. Note: Wang is at enough +frames to land a launcher, such as d+1+2, if this throw is not broken.)

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