Command Damage Impact Frames Escape Command Frames after throw is escaped
1+3 35 12 1 -6
2+4 35 12 2 -6
f+1+3 35 15 1
-6
f+2+4 35 15 2 -6
Any throw on opponent's left side 45 Varies with throw command 1 -3
Any throw on opponent's right side 40 Varies with throw command 2 -3
f,F+1+2 30 12 1+2 0 (Marduk back turned)
d,df,f+1+3 (Note: press 1+2 to go into mount) 25 12 1 -2
d,df,f+2+4 (Note: press 1+2 to go into mount) 25 12 2 -2

d,db,b+1+2
40 12 1+2 -6
f,b,db,d,df,f+1 50 12 1 -2
Ready Position
3+4

N/A
N/A N/A N/A
Strangle Slam (During Ready Position)
1+3
35 12 1 -2
Body Slam (During Ready Position)
2+4
35 12 2 -2
Double Leg Takedown
(During Ready Position) (Goes into mount)
1+2
12 Varies with Distance (15-20?) 1+2 (Note: Escape window varies with distance; at close range the window is quite large. However, at long range the escape can only be input at the exact moment Marduk hits you.) -2 (Both players are put in a FC position.)
Left Melon Masher (During Mount) 1 35 N/A 2 (Note: If you press 1, you can still cancel it by pressing 2 to escape this.) 0 (Marduk in standing, opponent on the floor)
Neck Lock (During Mount) 1+3 40 N/A 2 (Note: If you press 1, you can still cancel it by pressing 2 to escape this.) 0 (Marduk in standing, opponent on the floor)
Right Melon Masher (During Mount) 2 35 N/A 1 (Note: If you press 2, you can still cancel it by pressing 1 to escape this.) 0 (Marduk in standing, opponent on the floor)
Knee Bar (During Mount) 2+4 40 N/A 1 (Note: If you press 2, you can still cancel it by pressing 1 to escape this.) 0 (Marduk in standing, opponent on the floor)
Mount Mongolian Chop (During Mount) 1+2 40 N/A Press nothing. (Note: If you press 1 or 2, you can cancel either one and press 1+2 to escape this.) 0 (Marduk in standing, opponent on the floor)
Skull Crusher (During Mount) 3+4 40 N/A Press nothing. (Note: If you press 1 or 2, you can cancel either one and press 1+2 to escape this.) 0 (Marduk in standing, opponent on the floor)
d+1+3 45 12 1 -2
d+2+4 45 12 2 -2
Hercules' Hammer (While opponent is down) by feet db+1+3 or db+2+4 20 12 1 or 2 depending on which throw command was used. For example, 1 for db+1+3, or 2 for db+2+4. 0
Mount Position (While opponent is down) by opponent's side db+1+3 or db+2+4 12 12 1 or 2 depending on which throw command was used. For example, 1 for db+1+3, or 2 for db+2+4. 0
Rib Buster (While opponent is down) by enemy's side 30 12 1 or 2 depending on which throw command was used. For example, 1 for db+1+3, or 2 for db+2+4. 0

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