Command Damage Impact Frames Escape Command Frames after throw is escaped
1+3 35 12 1 -2
2+4 35 12 2 0
f+1+3 35 15 1
-2
f+2+4 35 15 2 0
Any throw on opponent's left side 40 Varies with throw command 1 -3
Any throw on opponent's right side 40 Varies with throw command 2 -3
f+1+4 40 12 1 -6
f+2+3 40 12 2 -6
f,F+1+2 45 12 1+2 -6

Ambush Tackle db+1+2
5 22-23? 1+2 0 (Dragunov back turned.)

Frost Bite (During Ambush Tackle) 1
35 (total with Ambush Tackle) N/A 1 -2 (Opponent on the floor; face up, feet forward.)

Achilles' Hold (During Ambush Tackle) 2
35 (total with Ambush Tackle) N/A 2 -2 (Opponent on the floor; face up, feet forward.)

Iron Curtain (During Ambush Tackle) 1+2
40 (total with Ambush Tackle) N/A 1+2 -2 (Opponent on the floor; face up, feet forward.)
Cold Fate
d+1+3 or d+2+4
45 12 1 or 2 depending on which command throw is used. For example, 1 for 1+3 or 2 for 2+4 attempt. 0
Feint & Catch
fF+2, 1+2 or 1,3,2,1+2
35 ? 1+2 +5

Pinpoint Fracture d,df,f+4 then 1,3,4,2 or 2,4,3,1
60 19 1 or 2 depending on which command is used. For example, 1 for 1,3,4,2 or 2 for 2,4,3,1. -2

Clipping Sweep to Feint & Catch db+3,1+2 or b+2,1,3,1+2
45 ? 1+2 +5