Command | Damage | Impact Frames | Escape Command | Frames after throw is escaped |
1+3 | 35 | 12 | 1 | -3 |
2+4 | 35 | 12 | 2 | -3 |
f+1+3 | 35 | 15 | 1 | -3 |
f+2+4 | 35 | 15 | 2 | -3 |
Any throw on opponent's left side | 45 | Varies with throw command | 1 | -3 |
Any throw on opponent's right side | 38 | Varies with throw command | 2 | -3 |
f+2+3 | 15 | 12 | 2 (Note: If throw is not escaped, hold d to fall to the floor. Also, you can hit f,f or b,b to turn around.) | -2 |
df+1+2 | 40 | 12 | 1+2 | 0 |
DF+2+4 | 38 | 12 | 2 | -2 |
BT 1+3 | 35 | 12 | 1 | -3 |
BT 2+4 | 35 | 12 | 2 | -3 |
BT f,F 1+3 | 35 | 16? | 1 | -3 |
BT f,F 2+4 | 35 | 16? | 2 | -3 |
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